🪓ValhallaMMO
Last updated
Last updated
Just for clarification, a "tier" in this context means a material tier. Wood/Gold = 0 Stone = 1 Iron = 2 Diamond = 3 Netherite = 4
+20%
Crit Chance
9.0
Base Attack Damage (+1.5/tier)
0.5
Attack Speed
+50%
Knockback
+20%
Stun Chance
1.0
Attack Damage
6.0
Base Bludgeoning Damage (+1/tier)
1.0
Attack Speed
The 1 attack damage is currently required for the weapon to do damage at all, though it does mean the weapon type essentially has a base damage of 7 and not 6.
+1.0
Attack Reach
+30%
Velocity Damage
5.0
Base Attack Damage (+1/tier)
0.8
Attack Speed
Velocity damage makes you deal more damage the faster you approach the target. For +30% Velocity damage, you deal approximately 30% more damage if you approach the target at sprint-jumping speed.
Used to be called maces, but then Minecraft added The Mace, so my maces are renamed to morningstars
+20%
Stun Chance
1.0
Attack Damage
2.5
Base Bludgeoning Damage (+1/tier)
1.6
Attack Speed
The 1 attack damage is currently required for the weapon to do damage at all, though it does mean the weapon type essentially has a base damage of 3.5 and not 2.5.
+30%
Armor Penetration
+50%
Immunity Reduction
-200%
Knockback
2.0
Base Attack Damage (+0.5/tier)
4.0
Attack Speed
+20%
Crit Chance
-1.0
Attack Reach
4.0
Base Attack Damage (+1/tier)
1.8
Attack Speed
Glass Vial The base component in the other vial recipes
Vial 'o' Rot
Can be thrown or applied to weapons to apply 50%
healing reduction
Vial 'o' Poison
Can be thrown or applied to weapons to apply Poison I (0:30)
Vial 'o' Holiness
Can be thrown or applied to weapons to apply 6.0
Instant Radiant damage
Vial 'o' Hurt
Can be thrown or applied to weapons to apply 4.0
Instant Magic damage